CGI integration of teacup using PfTrack and Maya!
After tracking the shot in PFtrack 2012, data was then brought into Maya 2013 and the cup was imported into the scene. An HDRI was used for the texture on a dome light to get realistic reflections!
Posted on October 5, 2013, in VFX/3D/Film and tagged aamir raza, autodesk maya, cgi, cgi composite, compositing, cup model, cup track, hdri, matchmove, maya 2013, maya render, media arts, multipass, multipass composite, pftrack 2012, render, tracking, vft, vfx, visual effects, vray 2.3. Bookmark the permalink. Leave a comment.